Prince Groffy’s first adventure
Rules
This is an interactive game-book. In case you have not ever played or read one, there is a nice introduction in Demian’s Gamebook Webpage; suffice it to say that you will be the hero of this story: read the text and choose among the links to find the fate of your character —it’s that simple, really.
First a few words about a few rules. The text will ask you to roll a few dice whenever there is some doubt about the outcome of any action your character attempts. Let’s say your character throws a stone at an expensive jar, the little rascal; as he’s not the Robin Hood of rock throwers, so the text will ask you to roll three dice, add those and see if your total is equal or higher than a target number.
Something like this:
Roll 3 dice, add the results, if you rolled 11 or higher then you hit the jar; if you rolled 10 or lower then you missed.
Normally, there will be a link associated to each possible outcome, leading you to different sections of this adventure where you will meet different and new challenges.
The ends
This game-book, as most if not all game-books, have multiple endings; some great, some horrible, and some somewhere in the middle. Fame, misfortune and death are all possible outcomes and they will be the result of your own actions and decisions, with a little help of the dice; just don’t rely too much on luck.
If the worst or the best happens, that’s no reason you can’t try again to find new and exciting plots, enemies, and beat them all.
There are a few more rules, but you don’t need to learn those now. The text will introduce you to them as soon as you need them. For now, let’s meet…
Prince Groffy
That’s you, the 14 years old fourth child of King Bardinad and Queen Anne Mary, apparently destined, much to your parents’ dismay, to become just another Count of Somewhere when your older brother, Prince Alcharles inherits the realm, and not a general and defender of the Kingdom, just as your other siblings will grow up in time.
You are rather fatty, if my blunt honesty doesn’t harm your Royal Highness and not much inclined to the pursuit of arms or any other stressful activities. If something you have the rather odd hobby for a prince to indulge in Science, Physics, Geometry and all that nonsense of scholars and monks; at least in the opinion of your parents, your Royal Family and pretty much everybody else in the realm, but for your mentor, philosopher and tutor Mrs Longspectacles, who is, incidentally, an inventor of uncanny machine and substances.
Not with much success, unfortunately…
Onwards to adventure!
<- Home